• nicetriangle@kbin.social
      link
      fedilink
      arrow-up
      39
      arrow-down
      3
      ·
      11 months ago

      It wasn’t publicly spoken about much from what I understand, but headsets were sent to some select developers within a month or so of the announcement. A buddy of mine was working at a company that is basically totally AR/MR focused and they had around 3 units for development purposes. Disney had to have had them even sooner because they were demoing Disney stuff right at the announcement.

      I wouldn’t be totally surprised if the Apollo guy was one of them. He’s an ex Apple employee and Apollo got called out or at least shown in Apple keynotes multiple times before it shut down.

      • xxd@discuss.tchncs.de
        link
        fedilink
        arrow-up
        38
        ·
        11 months ago

        Under the “Can I give feedback?” section, he mentions that he only used the simulator in Xcode for developing this. So sadly he wasn’t one of the few people with a development unit. That makes how quickly he’s done this even more impressive!

        • ebits21@lemmy.ca
          link
          fedilink
          English
          arrow-up
          22
          ·
          11 months ago

          Also it’s a css JavaScript skin over the actual YouTube website with some video player integration.

          It’s not like the whole interface is from the ground up.

      • Radium@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        23
        ·
        11 months ago

        I follow Christian on mastodon. He didn’t have one when he made the app, he was using the emulator.

        He is currently on a Canada -> USA road trip to get a vision pro

        • iBaz@lemmy.world
          link
          fedilink
          arrow-up
          2
          arrow-down
          1
          ·
          11 months ago

          I follow Christian via iMessage, he’s home and got a lot of great feedback on the trip home to continue developing Juno (while working on his other projects).

      • etrotta@kbin.social
        link
        fedilink
        arrow-up
        12
        ·
        11 months ago

        From the article (right under “Can I give feedback”):

        I’ve only been able to develop this in the simulator, which obviously has its limitations, so once I get my hands on a device this Friday I’ll probably have a lot of thoughts on things I want to improve as well.

  • ramble81@lemm.ee
    link
    fedilink
    arrow-up
    12
    arrow-down
    4
    ·
    11 months ago

    Please help me understand the point of the Vision Pro? It’s not VR. And every app and screenshot I’m seeing looks like “let’s throw this window, that you could normally have on your desktop or TV in your field of view”. Are there any mechanisms to have it interact with your surrounding in an AR type manner? Or does it just overlay flat windows on top of what you’re seeing?

    • redcalcium@lemmy.instituteOP
      link
      fedilink
      arrow-up
      19
      ·
      edit-2
      11 months ago

      Afaik there are only a handful of actual AR stuff right now:

      • Application windows stay anchored to your environment until you reset them. If you put them on top of your desk, it’ll stay there even if you move to your kitchen.
      • When you look at your mac, it’ll sometimes pop a button to allow you to initiate virtual display to your mac.
      • When you look down to your bluetooth keyboard, it’ll show whatever you type in a floating box complete with suggestions.

      Maybe there are more I’m not aware of.

    • billwashere@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      11 months ago

      I want it for the virtual monitor aspect. Especially since I have adhd, I think this would possibly cut down on distractions.

      • ferralcat@monyet.cc
        link
        fedilink
        arrow-up
        1
        ·
        11 months ago

        Even that seems kinda half ass in this version. Like you think you’d be able to drag a window from your monitor outside the monitor. Instead, it just… Shows your monitor again.

        I am not the target market for this device though. I’m not really sure who is, beyond the diehard apple people.

        I do find it funny how quickly apple pr moves from the “when they do something they do it right” to “well this is first gen so we expect it has some flaws”.

        • billwashere@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          11 months ago

          Oh you’re right. I don’t like that you can only have one virtual monitor. I mean it it 4k as large as you want but come on.

          IMHO they don’t “do it right” the first time. They wait until the market is ripe enough, and then fill a hole that no one else has done, or at least correctly. And I don’t even think they’ve done that here, at least yet. But the hardware is very solid, the software needs help.

    • Zoolander@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      ·
      11 months ago

      It’s AR and VR in whatever mix you want it to be. The little spinny dial at the top controls how much of the real world you see vs how much of a virtual environment you see. The bottom end is full AR, the top end is full VR.

    • 13617@lemmy.world
      link
      fedilink
      arrow-up
      3
      arrow-down
      5
      ·
      11 months ago

      Preparation for the future. If you want an actual VR device get an oculus

      • ramble81@lemm.ee
        link
        fedilink
        arrow-up
        2
        arrow-down
        3
        ·
        11 months ago

        That’s it, I don’t. I want AR, but just throwing up a random flat window in my field of view without interacting with the environment is not AR. It’s just your monitor with a dynamic background.

        • conciselyverbose@kbin.social
          link
          fedilink
          arrow-up
          6
          ·
          11 months ago

          It’s going to take time for meaningful AR apps to exist, because this is the first device even capable of testing it in a functional manner on.

          But ARKit is already out there and extremely capable on iPhone. The Vision Pro will be able to do way more than the phone due to the field of view and freeing your hands.

          • conciselyverbose@kbin.social
            link
            fedilink
            arrow-up
            1
            ·
            11 months ago

            Sure it is.

            Applications are obviously limited without developers having one, but the tooling is all there to interact with and modify your perception of objects in the real world. ARKit is already reasonably well tested with mobile. It’s just more/better input and output.

            The fact that the real world is passed as a low latency display doesn’t make it not AR.

  • kratoz29@lemm.ee
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    1
    ·
    11 months ago

    I didn’t even know YT clients were a thing yet (aside usual alternatives ofc 🏴‍☠️).

  • coffeebiscuit@lemmy.world
    link
    fedilink
    arrow-up
    32
    arrow-down
    29
    ·
    11 months ago

    Does it block ads? It doesn’t, I don’t think Google would like that, but if you have YouTube Premium you won’t see ads, just like the website. Honestly, YouTube Premium is like one of the most essential subscriptions for me, it’s so handy to never worry about ads and it’s pretty cool in that it also supports the creators substantially more than if you watched ads. So I dunno, if you can afford an expensive Apple Vision Pro, I’d really consider treating yourself to YouTube Premium!

    O no,… they took him.

    • HollandJim@lemmy.world
      link
      fedilink
      arrow-up
      45
      arrow-down
      14
      ·
      11 months ago

      Oh grow up.

      YouTube sucks balls, but people still want it and the dev, who made Apollo and is one of the best app makers out there, did what they could to make YT available quickly.

      So now you’re shitting on him personally because he didn’t fulfill your crusade. Get a life or learn to program and get off your ass and do it yourself.

      Jesus, people.

      • GBU_28@lemm.ee
        link
        fedilink
        English
        arrow-up
        12
        arrow-down
        16
        ·
        edit-2
        11 months ago

        You need to simmer down.

        Your point is correct, but it’s fair to comment on the fact a previously vocal free software/no subscription dev is following a different model with this project. He was quite vocal about the reddit API changes, and many folks heard of him during that situation.

        • conciselyverbose@kbin.social
          link
          fedilink
          arrow-up
          19
          ·
          11 months ago

          That’s not anywhere close to anything he said.

          He was perfectly happy to pay reasonable pricing for API access or to pass through ads if Reddit included them as part of the API.

          His issue was that Reddit’s pricing was obscenely more than they generate per user, functionally made it impossible for developers to pass the costs on to the users even if they wanted to, dropped it on him with minimal warning after very recent statements that they had every intention of leaving API access alone, and then repeatedly fucking publicly lied about him when he had the audacity to tell his paying customers what was going on in the very near future.

          • GBU_28@lemm.ee
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            7
            ·
            11 months ago

            That’s exactly the vocality I’m referring to.

            • conciselyverbose@kbin.social
              link
              fedilink
              arrow-up
              9
              ·
              11 months ago

              Except your characterization of it is a lie.

              He never said anything that could possibly be interpreted as being against paying for access to content, or as a subscription to an ongoing service being in any way inappropriate.

              • GBU_28@lemm.ee
                link
                fedilink
                English
                arrow-up
                1
                arrow-down
                7
                ·
                11 months ago

                It’s not a lie.

                I’m asserting two things:

                1. He formerly produced a free app that was very popular.

                2. He openly discussed the the API pricing changes destroyed the model Apollo was operating on.

                • conciselyverbose@kbin.social
                  link
                  fedilink
                  arrow-up
                  7
                  ·
                  11 months ago
                  1. He did plenty of monetization on the app, and made good money with it with volume that doesn’t exist on Vision Pro. He never said anything implying apps don’t deserve to be paid for.

                  2. In literally every discussion he ever had about the API pricing change, he said that he entirely supported their need to monetize the API. His issues were not any sort of issue with the premise of the API changes. It was the specific nature of the API changes very obviously being for the sole purpose of making using the API to make an app impossible, when the app ecosystem was the entire reason Reddit was successful to begin with.

        • SecretPancake@feddit.de
          link
          fedilink
          arrow-up
          10
          ·
          11 months ago

          He was not against paying for the API. The prices Reddit asked for were just insane and he could not have continued Apollo with an optional subscription. Youtube Premium is also optional. The fact that Apollo did not show ads was Reddits „fault“.

        • andrew@radiation.party
          link
          fedilink
          arrow-up
          8
          ·
          11 months ago

          The ads/subscription here were pre-existing and, depending on who you ask, are fairly good and necessary to make YouTube not a total loss- I can’t claim to know everything Christian believes but I imagine he’s fine with paying reasonable amounts for subscriptions of live services that he actually uses, or paying for the tools to make things.

          Also building adblocking into something like this would be a moving target and akin to poking a sleeping bear, which I can understand wanting to avoid.

        • june@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          11 months ago

          Christian had a paid and subscription model for Apollo. He was never a vocal free software/no subscription dev.

          Re the Reddit API, he didn’t have a problem with it, he had a problem with the ludicrous pricing and the way Reddit gaslit him and the community about it. He’s always been a proponent of reasonable and useful subscription models.

          It sounds to me like you don’t really know what you’re talking about.

          • GBU_28@lemm.ee
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            1
            ·
            11 months ago

            He was.vocal.about the reddit API changes resulting in a free Apollo app no longer being viable. I never said he was an advocate for a free Apollo app.

        • TrickDacy@lemmy.world
          link
          fedilink
          arrow-up
          3
          arrow-down
          7
          ·
          11 months ago

          Online if someone says “grow up” I find that they are almost always entirely wrong about whatever point they are making.

          • GBU_28@lemm.ee
            link
            fedilink
            English
            arrow-up
            4
            arrow-down
            2
            ·
            11 months ago

            Slightly disagree. His point is a fine one. His delivery is, comically, immature

            • TrickDacy@lemmy.world
              link
              fedilink
              arrow-up
              1
              arrow-down
              2
              ·
              11 months ago

              If they just had said “you should code that app yourself” I would be less inclined to think they’re calling anyone who doesn’t agree with them a child.

    • Famko@lemmy.world
      link
      fedilink
      arrow-up
      25
      ·
      11 months ago

      It’s not like he can make an ad free version of YouTube and release it on Vision, it would probably get instantly taken down.

    • 4am@lemm.ee
      link
      fedilink
      arrow-up
      8
      ·
      11 months ago

      Google’s TOS forbids any apps that block ads. Enhancer for YouTube recently removed it as well (although it has to be on the Play store).

      Get yourself a DNS blocker.

  • lipilee@feddit.nl
    link
    fedilink
    arrow-up
    5
    arrow-down
    11
    ·
    11 months ago

    does google allow stuff like this? i would expect they will try to disable it or simple c&d pretty quickly.

    • etrotta@kbin.social
      link
      fedilink
      arrow-up
      15
      ·
      11 months ago

      Since a lot of people will come to the comments without reading the article itself:

      It is embedding the Youtube video, like a lot of websites and apps do - if you ever watched a youtube video outside of youtube.com or official apps, odds are it is using the same API as that app.

      It still shows ads and uses the Youtube website directly for certain parts, but with some custom CSS and JS akin to how browser extensions would work.

      • lipilee@feddit.nl
        link
        fedilink
        arrow-up
        1
        arrow-down
        3
        ·
        11 months ago

        Course not, what am i, a boomer? :) (Luckily someone found it in their hearts to tldr it for me though.)

    • Petter1@lemm.ee
      link
      fedilink
      arrow-up
      1
      ·
      11 months ago

      It’s ok in this case, since it is only an alternative web view and videos are loaded, like on the website, with ads, except, if you have premium, of course. For ad block, I guess, you have to use an extension for safari, which I don’t know if they are supported on vision safari.