It’s being a couple of weeks since I’ve finished this game and it does not get out of my head.
I’ve always enjoyed Castlevania and games which can be referenced as Metroidvania, but for some reason I’ve never got interested in playing Metroid, maybe because I was a Sega/Sony kid
But some weeks ago I was looking to play something “new” and was not in the mood for the vampire franchise, so I tried my luck and went to play Super Metroid with basically no expectations and suffice to say it blew my mind.
I was really surprised that it had almost everything a Metroidvania has and one generation before SOTN, I didn’t expected this from a 16 bit game and I say this having owned Video Games since Atari 2600
I don’t have much to add but if you are into retrogames and for some dumb reason, like mine, you still haven’t tried Super Metroid, than please give it a chance.
Super Metroid still holds the title of my favorite game, everything about it is so good. Definitely try it out if you haven’t played it before, it holds up.
Something about the pacing and presentation makes it feel like being in a sci Fi movie in a way very few games have done for me.
Super Metroid is the greatest game ever made and I will die on that hill.
Nope. 2600 Star Raiders. Fight me.
If you liked Super Metroid and emulate games, look into Hyper Metroid. Someone modded the game and remade it entirely and it’s great!
Yup. And Metroid construction dot com has all the new Super Metroid adventures you could want. Definitely recommend looking through there.
I replay this game regularly. It’s so good. Gameplay, music, aesthetics…10/10 all around killer game.
Remember to read the Manual: there is a button to run :)
Or just look in the control options in game.
Anyway. There is no reason to be defeated by the noob bridge!
I feel better now. Finished this game recently. I wasted about half an hour there. I thought I was just stupid lol
Truth
I was so surprised when I played it for the first time in 2019 and it felt like a game that could’ve been released the same year. The controls, graphics and music all hold up so beautifully I’d be confident in saying that this game is truly timeless.
Is this the non-American cover? As an old Yankee, I may be forgetting a few things, but I remember the corner art (specifically the “only for” bit) looking different.
Edit: yep this is the one I remember :
Super Metroid is great, I wandered for 2 hours once just wondering where the hell am I going or even doing. The original Metroid thats tougher as nothing is really clear and certain things are really well hidden, almost too hard. I wouldn’t blame anyone for watching a walkthrough before playing, at a minimum at least look up low key references on how to look for stuff and passage ways
I mean, the game barely teach you to do wall and space jumps lol.
I still can’t do a proper wall jump
“Teach”? Man back in the NES days it was “here’s the game, figure it out…. Sure we included instructions but it’s just what the buttons can do and a lot of pretty pictures and background lore”
Yes haha, that’s why I bought a lot of video game magazines back then haha
This is a game that is always on repeat for me. I typically do a replay of it every so often. Absolutely fantastic game that set the pace for the following games.
It’s such a great game. All of the music and sound effects give me such nostalgia.
It boggles my mind that people say that Metroid Dread is better than Super Metroid. How can someone say something so wrong so confidently?
Dread is a downgrade in nearly every way to Super Metroid. Infact, I’d say the only other Metroid game that holds up to Super is Metroid Prime. Not that Dread or the other games are particularly bad, but nothing has beaten Super Metroid yet.
The movement mechanics in dread are definitely the absolute best we’ve gotten out of a Metroid game. I love my super Metroid and all, but let’s not pretend it’s controls feel… Dated
The movement mechanics are faster in Dread, but that doesn’t mean they are better. Super Metroid offered button remapping, a feature that even modern games sometimes fail to provide. Some technical aspects allowed for real creative sequence breaking that is simply unrivalled in nearly every other game in the 2D sidescroller action adventure genre.
Dread also has a pretty severe linearity rivaling Fusion and Other M. Super Metroid still beats Dread. Super Metroid is timeless, nothing about it is dated except for maybe the music being MIDI based. Everything about the game combines into a single cohesive whole that modern games still attempt to emulate, with varying degrees of success.
Infact, I’d say the only other Metroid game that holds up to Super is Metroid Prime.
What about Zero Mission?
Zero Mission was good, and an improvement over NES Metroid in literally every way except historical significance. But it still wasn’t better than Super Metroid.
I agree. I played 200+ hours of dread when it came out. Loved it.
After moving on to other games and replaying Super and AM2R, and beating Axiom Verge a couple times, I took Dread for another spin and… Downgrade is a good term for it like you said. I’m not excited at all for the next one anymore.
Fusion and Dread are also real good stuff if you want more. Although they’re both more story focused and action oriented than Super, they’re still great in their own ways.
I just finished Fusion, really good game too. Encountering SA-X from time to time is so much fun, it looks like an Alien movie
zero mission is my favorite. remake of the first game, controls got perfected
Great to know, I’m planning to play this one next
Just so people know, there is a fan remake of Metroid 2 floating out there somewhere that basically takes the story and remasters the game to the level of Super Metroid. Unfortunately, Nintendo found out and DMCA-ed it
to death:(.AM2R is a two second search away, and has been getting regular updates and up grades for years.
This is one of my all-time favorites that I first played so long ago, so I sometimes wonder “is it nostalgia or is the game just that good?” Posts like this always make me think it’s a big dose of the latter.
The game just gets so much right, especially a very satisfying last 10 minutes.
I still occasionally whistle the Item Acquisition Fanfare when appropriate.