

FOSS Community Tries To Go A Single Day Without Controversy and Drama Challenge: Impossible
FOSS Community Tries To Go A Single Day Without Controversy and Drama Challenge: Impossible
The Chinese child and adult slave labor that is currently used to build these products isn’t any better.
Nobody thinks about that. They just see the price and pretty much always pick the cheaper one. Ignoring the fact that Chinese work conditions are way worse than American work conditions, and the MSRP reflects that. People feign that they care about it until they actually have to pay, then cry that they cant buy the exploitative product because its more expensive now. Since they cant see the exploitation, its easier for them to justify it because it gives them a better price.
Red, blue, or magenta, the political landscape of the people involved doesn’t matter. People being greedy and selfish is way older than American politics.
Its not annoying when the composer knew what they were doing. Unfortunately, the Genesis, and actually all FM Synthesizer based music, is incredibly easy to make annoying sounds with.
The Nintendo64 has so much power in the hardware that goes more or less wasted in every game that ever officially released for the console. I mean, they could never have known back then the programming techniques we know now, so it’s not really their fault.
How fun the game was at the cost of a credit.
If the game was not fun enough to justify spending the nickel/quarter to play, then it was a bad game.
The really good games were known in my area as the “quarter guzzlers.” Because they were extremely fun, but still hard, meaning you wanted to keep playing at the cost of the quarter or credit per play. And you’d end up dumping multiple dollars into the machine before you knew it.
EDit: Release price at $150 USD, this is a massive rip off.
This has a neat design, but only having the same Atari games all Atari products have been launching with makes it pretty valueless IMO, especially in comparison to other products like the R36S which is only like $40 USD and plays everything up to PS1/N64 easily. It might not have the bells and whistles this one does, but for $40 thats hard to beat. Also the R36S can easily fit in your pocket.
It will probably have even worse performance though.
As a fan of Morrowind, I don’t want them to touch it for the same reason I don’t want 343 er… Excuse me… Halo Studios (literally changed their name entirely to try and reset bad reputation lol) to do a remake of Halo Combat Evolved. And for the same reason I dislike the Silent Hill 2 Remake.
They will try to “modernize” the game to make it appeal to “the wider modern audience,” and that just means they will ruin it by completely changing it.
Morrowind is already pretty much perfect as it is, and literally only needs some minor tweaks to OpenMW and a graphical update to be improved. But they’re going to think it means they need to touch literally everything; every dialogue box, every quest item placement, all of it. All that stuff that does not need to be changed at all.
This was already real though…
It is not retro. It is “Modern,” like how art from the 50s and 60s is called “Modern Art.”
Here is an easy chart:
1st Console Gen (Magnavox Odyssey) : Historic
2nd Console Gen (ColecoVision) : Antique
3rd Console Gen (NES) : Vintage
4th Console Gen (SNES) : Retro
5th Console Gen (N64) : Classic
6th Console Gen (XBOX) : Renaissance
7th Console Gen (X360) : Modern
8th Console Gen (XBOX ONE) : Post-Modern
9th Console Gen (XBOX SERIES) : Contemporary
Some games were programmed with the hinge gap in mind, so squeezing both screens together can lead to unexpected timing when objects can move between both screens, for example Metroid Prime Pinball.
I never owned a PS2 when they were still being manufactured and sold. I still do not own a PS2. However, there are some games I actually liked that released on PS2 (I did not list games that were better on other platforms, for example, Silent Hill 2 Enhanced Edition on PC is still the best way to play SH2):
Metal Gear Solid 3
Kuon
King’s Field 4
CyGirls (I liked Disk 1 more than Disk 2)
Drakengard 1 and 2
Shadow of the Colossus
Ghost in the Shell Stand Alone Complex
Extermination
Lifeline
Ico
It wasn’t good, but it had good ideas. This is usually true of most bad games, and if these games were given the time and budget to get the proper polish from knowledgeable developers, then there probably would be no bad games at all.
While I definitely agree the overall best design goes to the Atari 2600, this comes in close second for me:
This bad boy (or girl, rather) is the Casio Loopy. Yes, Casio, the company primarily known for making wristwatches. This console was only released in Japan, and when it launched it had a target demographic of girls and young women. The console came with a built-in sticker printer, and the games were woman-targeted games in genres like romance, fashion, and life simulation (like Animal Crossing). Only 10 games were ever made for the Loopy, by the way. Its biggest failure and reason for not selling well was being a console that had games that looked like the SNES but having to directly compete with the PS1 and N64, as well as the replaceable sticker cartridges being very expensive.
Now, I am a man, and I am clearly not a part of the target demographic of this console. The games are entirely uninteresting to me, except maybe the Animal Crossing-like game “I Want A Room In Loopy Town.” But something about the curved shape of the console and its cool purple hue speak to me. The black cover for the sticker ejection port has me imagining a newer version playing an animated logo on that part if a small screen was behind it. The absurdly massive Eject button just looks like it gives the most satisfying “kerchunk” when you press it to eject a cartridge.
In third place I’d have to give a shout out to the Apple iMac G3, even though I really dislike Apple products and its neither a game console.or made for gaming in general, something about the white and bold color combo just looks really cool. The mouse was really bad though. Got a bit of that Frutiger Aero look.
Besides Metal Gear Solid?
Dino Crisis.
Both Brightis and Love & Destroy are good if you can read Japanese.
You’re living in the past, man! You’re hung up on some game from the 70’s, man!
Looks like SNES SimCity at home, honestly.
I wonder if the simulation math is anything similar.
The NES was extremely dominant among the gamer population with home consoles at the time, which was pretty small. Some gamers may have already owned an Atari, or ColecoVision, or MagnaVox, or other console and did not feel the need to buy an NES. However, the NES was so popular that people rushing to buy it for their children were disappointed that it was sold out. You never read or heard about this phenomenon happening with any other video game console at the time, because it did not happen at the same scale as the NES.
Of course the NES did not sell as well as the PS2 or Wii, because by the time those consoles released, the general population of gamers had greatly increased, naturally more people would buy those consoles. The same goes for the Switch outselling the Wii and WiiU, the general population of gamers has increased. It would not be entirely surprising to see the Switch 2 outsell the Switch for this very same reason, assuming the global economy improves enough to encourage luxury spending on the same level of when the Switch released.
Personally, my gaming began with a Super Nintendo. I never had SEGA or Sony consoles growing up. Nintendo up until the Xbox came out, then I had Nintendo and Xbox. And PC. Then the Switch released and it collected dust for so much time I decided to sell it and just keep my PC and Xbox.
I don’t feel like I missed out growing up, but I do enjoy being able to play games on those platforms I did not play. Some of them were good, but I find a lot of them are subpar compared to what Nintendo and Xbox had.
Its not more complicated. I guarantee you some of the devs have beef with each other behind the scenes long before this, and this is just the scapegoat for it. That’s always what happens with these FOSS projects with more than one person working on them.
And its almost always over the dumbest things like “they liked X tweet on Twitter I don’t like” or “they didn’t do something I wanted.”
They were complicit in allowing the supposed shady code for a long time, what suddenly changed? Its not incredibly hard to imagine.