sorry yea, I was moreso curious if you had seen a version that tended to work better than others so I didn’t include them!
Currently my main grievances is phasmaphobia which doesn’t let you talk in lobby, the spirit box is broken and campground maps have massive artifacting.
The Isle, which can’t play at night due to the sky being a rave
FF XIV which won’t pass the main launcher outside of a distro box (which currently works but bugs me)
Death stranding which hard freezes around BT’s
and Ark SE, which I personally hate the studio but, my friends still play so not having to wait 30+ minutes to enter a modded server would be /amazing/ lol
And star citizen which runs almost flawlessly on Windows with no lag, but crashes to a crawl on my main OS.
I have researched into these games quite extensively to try to find solutions and failed but if you have any ideas of what might be causing it, I’m all ears, or like before if you have any suggestions for versions that seem to work better I can default to those to maybe remove some troubleshooting time in the future.
Unfortunately I don’t have a lot of overlap with you. (I do own Star Citizen from the initial kickstarter, but haven’t tried it on Linux. There IS a Bottles setup for it that says it works well, but I have no experience to share.)
Phasmophobia I thought I played on Linux a bunch, but the game itself was just terribly buggy. Could be that was Linux, but I could swear my friends on Windows were having similar problems. (One reason we don’t play this anymore.)
The rest I haven’t tried, so can’t help. It feels like either you game quite a bit more broadly than I do, or you got really unlucky. Here’s a quick list of my recently played games with no hiccups - maybe the issue is indy titles tend to work better?
Vampire Survivors
Schedule I
Kingdoms Reborn
PULSAR: Lost Colony
Mindustry
Star Trek: Resurgence
Tales and Tactics
Powerwash Simulator
Motor Town
The Headliners
Ale & Tale Tavern
Space Engineers
…
No problems. Didn’t really have to think about anything with any of these.
Thank you for your assistance regardless. And yes, I have noticed indie games ironically do tend to function a lot better than AAA titles, I do play quite a few indie games as well.
I prefer simulation style games but it defo isn’t a hard lock to the genre… I fell into the money trap that is humble bundle choice and every month I end up getting another 7 or 8 games which is why they add up fast, and I accumulate faster than I can play lol. I’ve never been very good at sticking to one game and playing it for an extended period of time.
Also, if you do end up playing Star Citizen again, definitely use the custom wine runner their LUG forum has, it’s one of the few that let’s it through EAC, But where it says to have 32 gigs of native ram, and 8 gigs of swap, definitely bump that up to like 15 gigs minimum of swap because it’s rough and was bottlenecking still at 32 native with 10 gb of SWAP. it’s still laggy as heck, but at least it will be somewhat playable.
You haven’t told me any of the games you’re trying to get to work.
If they have kernel anti-cheat, anti-Linux checking, etc then you’re going to have bad luck and may want to consider a VM and GPU passthrough.
With the vast majority of games I have tried on Linux, things Just Work out of the box.
sorry yea, I was moreso curious if you had seen a version that tended to work better than others so I didn’t include them!
Currently my main grievances is phasmaphobia which doesn’t let you talk in lobby, the spirit box is broken and campground maps have massive artifacting.
The Isle, which can’t play at night due to the sky being a rave
FF XIV which won’t pass the main launcher outside of a distro box (which currently works but bugs me)
Death stranding which hard freezes around BT’s
and Ark SE, which I personally hate the studio but, my friends still play so not having to wait 30+ minutes to enter a modded server would be /amazing/ lol
And star citizen which runs almost flawlessly on Windows with no lag, but crashes to a crawl on my main OS.
I have researched into these games quite extensively to try to find solutions and failed but if you have any ideas of what might be causing it, I’m all ears, or like before if you have any suggestions for versions that seem to work better I can default to those to maybe remove some troubleshooting time in the future.
Unfortunately I don’t have a lot of overlap with you. (I do own Star Citizen from the initial kickstarter, but haven’t tried it on Linux. There IS a Bottles setup for it that says it works well, but I have no experience to share.)
Phasmophobia I thought I played on Linux a bunch, but the game itself was just terribly buggy. Could be that was Linux, but I could swear my friends on Windows were having similar problems. (One reason we don’t play this anymore.)
The rest I haven’t tried, so can’t help. It feels like either you game quite a bit more broadly than I do, or you got really unlucky. Here’s a quick list of my recently played games with no hiccups - maybe the issue is indy titles tend to work better?
Vampire Survivors Schedule I Kingdoms Reborn PULSAR: Lost Colony Mindustry Star Trek: Resurgence Tales and Tactics Powerwash Simulator Motor Town The Headliners Ale & Tale Tavern Space Engineers …
No problems. Didn’t really have to think about anything with any of these.
Thank you for your assistance regardless. And yes, I have noticed indie games ironically do tend to function a lot better than AAA titles, I do play quite a few indie games as well.
I prefer simulation style games but it defo isn’t a hard lock to the genre… I fell into the money trap that is humble bundle choice and every month I end up getting another 7 or 8 games which is why they add up fast, and I accumulate faster than I can play lol. I’ve never been very good at sticking to one game and playing it for an extended period of time.
Also, if you do end up playing Star Citizen again, definitely use the custom wine runner their LUG forum has, it’s one of the few that let’s it through EAC, But where it says to have 32 gigs of native ram, and 8 gigs of swap, definitely bump that up to like 15 gigs minimum of swap because it’s rough and was bottlenecking still at 32 native with 10 gb of SWAP. it’s still laggy as heck, but at least it will be somewhat playable.
anyway thanks again lol happy gaming!