The ability to change features, prices, and availability of things you’ve already paid for is a powerful temptation to corporations.
The ability to change features, prices, and availability of things you’ve already paid for is a powerful temptation to corporations.
But they aren’t claiming they made it though.
I bought a book, I lent it to my friend to read. That shouldn’t be different than copying it so we could both read it at the same time and talk about it.
No one is claiming we done it.
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So if I share that book with 50 friends over the course of the year that’s not taking income, but if it copy it 50 times and share it in a day it is? I could also sell it to my friends or even rent it out to them, that’s all money in My pocket and legal, until I copy it instead.
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I do see where you’re coming from, but not necessarily. If my friend has zero interest in ever buying said book (or can’t afford to) and would never become a paying customer, there is no downside to sharing a copy. In fact, if they like the book enough, they may even become incentivized to buy themselves a copy or look into the author’s other work legitimately when they otherwise wouldn’t have.
This is how/why I pirate most games. I don’t have the type of pocket money to spend on games I don’t know I’ll love, so I pirate them first. If they’re good enough, I’ll buy the actual game on steam later. Spider-Man, Baldur’s Gate 3, Cassette Beasts, etc. are all games I plan to buy when I can afford to. And I can promise I never would have bought Slime Rancher 2 if I hadn’t pirated the first one at some point and enjoyed it.
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There is a difference here between lending or resale of a physical product. Can you sell a second hand book? Typically, yes. Can you do mental gymnastics to draw a parallel to reselling a digital version? Evidently, also yes.
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