

Kind-of. Researcher in EU, the funding source on paper mandates 7.6 hrs of work per day, so with lunch breaks it is almost exactly 09:00 - 17:00
Depending on whom you ask academia may or may not be considered a real job though… and my hours may be nice, but the folks who do experiments rarely get the 9-5 as stated on paper, and there are other aspects of the job that are much more fucked up












Don’t think it’d be more tilting than other games with ~50% win rates. Just one example, Tekken is also ~50% win rate that is nearly completely skill dependent, but on average it involves even higher amounts of adrenaline
Personally the games I found the most tilting are perma-deaths: Minecraft/Terraria’s hardest difficulties, Noita… Losing a 10+ hr run after making one bad decision really gets you. I think I stopped playing this type of games for that reason
Seriously though please don’t tilt. Tilting reduces the fun of the game and makes skill improvements in skill-dependent games slower