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Joined 8 months ago
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Cake day: November 20th, 2024

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  • On the other hand: anything anti-consumer like this (like bricking game consoles) has potential to backfire in a myriad of ways when the inevitable exploits are found.

    Ransomware customers, target people you don’t like (perhaps even by employees), or simply brick devices to cause returns and/or drive up customer support costs, or just cause a scandal to tarnish the brand itself (or force recalls/end of sales in places that actually have consumer protections). EDIT: Also imagine a dealership where no truck can even be driven off the lot, especially if they all need something like the computer to be fixed/replaced.

    The closer to a real brick it is (rather than just a soft lockout), the more potential there is for disaster. Also it reinforces exactly the sentiment that’d cause people to look for said exploits.


  • On paper sure they are villages, but I think a US village and one from elsewhere would likely feel drastically different. Lacking actual community (see Bowling Alone), or just look at all of the things that the village lost (shops, train station, industry etc) and what it still has(franchise dollar store, gas station etc).

    It could just be coincidence, though “retirement village” is a term (also ecovillages) so maybe not. Aside from decay, I’d imagine the common perspective of blink-and-you’ll-miss-it (unless you stop for gas/maybe breakfast) probably doesn’t help with image either.





  • just the ones they’ve interact with up to the time of the ban

    I got banned from 10 communities on your instance (with no stated reason/expiration) and I’m pretty sure I haven’t interacted with most of those (EDIT: I’m remembering some now, though those were from months ago). So I’m not sure if I got marked by some bot or just said something some mod disagreed with.

    This is not an appeal though as I don’t care beyond a casual mention.

    EDIT: Actually it is an instance ban, with everything (no matter what instance/comm) purged.


  • Vector/polygonal, truly implemented for the technical benefits* and likely untextured**. Which will make it more niche than the early 3D stuff that did use vertex colors ( EDIT: such as Spyro (specifically skyboxes, LoD) and Crash Bandicoot (Crash’s animations are cool too)).

    3D polygonal+vertex color actually isn’t that difficult to do. I’ve done some, the real issue (aside from making it good) is actually the animation/game around it. I haven’t done much and continue not doing much because personal stuff.

    2 examples (of my own stuff) I've used many times before

    * less data while also rendering at native res without needing extra work (8K or even on a 50ft Billboard? Sure). MIDI (you can use higher-quality soundfonts) or other procedural stuff (sounds/sfxr, textures) are nice too.

    ** I’m not against not-too-many general-use textures, but I tried this (including a watercolor splatter texture I made) without mapping and wasn’t really happy with the results… plus normal maps won’t work with per-vertex¯ materials. So this probably takes a lot of effort/skill to work as-intended.

    ¯ not strictly necessary, but I don’t mind the idea aesthetically and a free optimization sounds nice even though low poly+vertex-color is already a low bar (unless per-vertex could help with webGL, mobile, VR, or really old devices etc?)




  • Generally, I feel like it depends on how viable it seems to fix. Is this the same issue that people marched about 50+ years ago?

    Specific elephant in the room, what possible fix within 2-4 decades is there when the right has most of the keys including a stacked supreme court?

    Personally, I can’t really fight or leave. I am nowhere close to anything politically relevant… I have no transportation, income, or ID/passport etc. I am a shut-in with untreated health issues. I’m just letting the days go by.





  • well yeah most people don’t have the hardware to play the pre-HD versions at their best

    Maybe you mean an actual PS2, but IME using emu w/higher internal res on a non-stellar computer was a pretty good experience.

    Meanwhile the HD version is data bloated (likely because everything is uncompressed for no reason, or multiple resolutions of FMVs including 4K) so the download would be painful for me. And really with Okami’s aesthetic especially, I don’t think HD is necessary (again, beyond just higher internal res and whatever other enhancements based on preference).

    I think it would’ve been better to change the FMVs into in-engine if viable, I assume the ones that were pre-rendered was just a hardware limitation if not just some production thing.