

I was confused about this also, I’ve been using GameNative on a pixel 10 on and off since I got mine in October. Maybe compatibility just got a lot better because of fixing GPU drivers? I did notice a lot of games had issues but I assumed that applied to anything that doesn’t use snapdragon





They are quite literally taking the “if you don’t like it, fork it yourself” approach. Who said they aren’t going to make changes/improvements on top of it?
I don’t see anyone else mentioning it but this is also probably because brave browser is published under the MPL license so the licenses are actually compatible between projects. They don’t want to implement completely from scratch because there is a compatible existing implementation that they can build on top of instead of starting from scratch.