

I have the opposite experience, went to London a while ago and kept noticing most people keep left instead of right like I’m used to.
I have the opposite experience, went to London a while ago and kept noticing most people keep left instead of right like I’m used to.
Yeah but those are different niches. The people that already played 3/3.5 didn’t feel like 4e was for them (and in a way, it wasn’t), so they moved on to pathfinder etc. Some newer players got into dnd with 4e but it alienated the older minmaxer types that liked 3(.5)e. (I have not done any research and this is all gut feeling and 2nd hand accounts by the way). In 5e they struck the right balance to get a kind of 3.5e “light”, that can attract new players as well as satisfy older players, though of course you can’t ever satisfy everyone.
You’re right of course that mirror image and invisibility are super strong spells that don’t benefit from a higher save DC, but the pattern series of spells (of which I consider colour spray the single target version) are still super good.
In the end, don’t forget that “fun” is different for everyone, and with experience you might find yourself wanting to challenge yourself with “suboptimal” choices because it’s more fun to play your first gnome paladin than the tenth halfling rogue.
Oh yeah definitely, game systems are rarely a good implementation outside of the combat. Many DnD games are definitely good (I’ve played neverwinter nights series, baldur’s gate series, dungeons and dragons online), but the real charm in DnD is playing with your friends and having a good time (as well as hyperoptimising your character at the same time, if you like that) (honestly I believe that’s one of the realisations WotC made with 3.5e that led them to make 4e, and subsequently 5e, a lot simpler: making it easier to get your friends into it was more important than having myriads of options for breaking the game)
So for reference:
Spell focus gives +1 to save DC for the chosen school, in this case illusion. Looking at the spells listed under illusion school and filtering on those useful in combat we have:
And that’s just at first sight a couple good ones.
Sure, you won’t be throwing around +1 save dc fireballs with this (except shadow evocation gives you heightened fireballs, at the cost of an extra will save), but CC is often more useful than direct damage. Especially out of combat (depends on what you mean with “roleplaying aside”), there’s lots of good options: hiding behind a silent image is a cheap mass invisibility spell, or distracting guards with ghost sound for sneaky infiltration.
Good luck!
I usually (but not often enough tbh) refer to owasp documentation, like this one https://cheatsheetseries.owasp.org/cheatsheets/Cryptographic_Storage_Cheat_Sheet.html They basically say elliptic curves for asymmetric encryption, or RSA with a key of at least 2048 bits
Thanks!
Got any links to resources you used / recommend for this / further reading?
Doesn’t work on my phone (made for an older version of android) but it looks like the game “set”, and googling that I found this: https://play.google.com/store/apps/details?id=com.nelis.set (haven’t tried it yet but it has the tag “offline” so looks good)
Many games with voices also support subtitles, personally I learned most of my English from my parents watching English tv with subs (in our language at first, then when I was a little older English subs)