

I guess I understand this trend for battery powered stationary devices, but I really hate it. We already have a common system for powering doorbells that doesn’t ever require charging or changing batteries.


I guess I understand this trend for battery powered stationary devices, but I really hate it. We already have a common system for powering doorbells that doesn’t ever require charging or changing batteries.


Yep, and they’ve got some parts that are pretty good from earlier. Things like being able to copy text out of a picture, or enter text from a picture anywhere. Flagging your vehicles location when the Bluetooth disconnects, noticing where “work” and “home” are and your usual schedule to offer navigation at the right time. I was looking forward to Apple Intelligence building on those kinds of things and making them more reliable. Some days though it seems like the stuff that used to work has become less reliable, and the new stuff isn’t mature enough to be really useful.


Cost, and having something dedicated to the space. Maybe also that it controls your smart home stuff so you want it to stay in place and not be taken out of the home. I can see something comparable to an Apple TV with a built in display/speakers/camera. Don’t need much power, but something that can run your streaming services, YouTube for cooking videos, and a FaceTime camera for calls would be neat.


Yep, lots of things like cars, home appliances, home theatre components, etc. get regular, if not yearly, updates even when some of those things have a 10+ year lifecycle for the average consumer. It’s not like Apple stops supporting devices after a couple years. With things like the Apple TV that aren’t updated as often I end up putting off buying something that I want because, like you said, it might already be 2+ years old and I wouldn’t want to feel behind when the new one comes out less than a year later. I’d rather see smaller updates more often so there’s always something recent when I’m looking to buy.


I might argue that moving to just USB-C for the 2016 era MacBook pros was a little premature. In 2018 I opted for a refurbished 2015 largely because I wanted the variety of ports, and it seems they’ve stepped back a bit on the latest releases. Now though, if they didn’t move to USB-C I’d say they’re waiting too long. The issue with adopting new ports is most customers already have a plethora of devices with the existing standard, so many tend to carry on with that momentum rather than adopt the new thing and it’s growing pains. At some point though we need to rip off the bandaid and standardize on the best option. EU regulations are a big step to making this happen, and Apple is the kind of company that’s able to push the market based on what they support in their devices.
Remember the benefits of USB-C are that you can have one(or a few cables) that scale between 5 W and 240 W charging, USB 2 to Thunderbolt 4 data rates(plus things like audio/video, etc.), and even if you’re limited by the cable or the device at each end, there’s still some backwards compatibility that provides some base functionality rather than being completely worthless because the ports don’t match. You’re better off being able to connect a USB-C product at USB-2 speeds than have a micro-USB Super Speed cable/product that doesn’t connect at all.
Either way, people are going to complain. Some that there’s little innovation and things are too much the same as they were years ago. Others that the new innovation breaks compatibility and they need to replace cables/accessories to stay up to date.


Maybe, though it’s shitty that we got two years, then four more. I held out since the iPhone 7 for the 12 mini, but I feel like 4 years is a good run and I’d like to upgrade this year. I also feel like if they keep the S.E. line going then every other year is better. 4 years feels rough for people looking to purchase in the second half of that cycle.


Some systems already have that. Replaced a switch yesterday and re-arranged some things on my network board and got a HomeKit notification that some things were offline and when it came back. Knowing when something goes offline isn’t as useful as keeping things up though. With something like a hardwired camera/NVR, even if your ISP service is interrupted the cameras can still record, and you can put a UPS there to keep things going, even if the rest of the network is down.


I think there’s a middle ground there, though it depends on the kind of game. Something like a first person shooter is a non-starter on iPhone to me due to the smaller display and touchscreen controls. Something like a turn based strategy I like better on mobile because being able to tap through commands and menus is nicer than a controller to me. Maybe also a stronger push for some of the games to have cross platform saves, like being able to play on my Apple TV at home, but also do some grinding a few minutes at a time while I’m out.
Really, I think Apple TV is where the real gaming potential is. It might not match consoles in power, but it’s also in a lot of households that might not have bought a console but will buy a couple good games on Apple TV.
My wife wanted to upgrade so we both got new Series 9 this year. Her Series 3 went to her mom as an upgrade to a Fitbit, and I figure I’ll keep wearing mine at work until it gets smashed or otherwise dies. All of our Macs are well past macOS support, but no real plans to upgrade until an old one actually dies, or some killer feature prompts an upgrade.


This is what I was going to say. It’s good to know if a message chain is going over Apples E2E encryption or regular SMS that’s completely transparent to the carrier. There’s also a fundamental technological difference that allows group messages over iMessage, but not over SMS. iOS 18 supporting RCS helps a lot, but I still think it’s a good idea to have an easy way to differentiate iMessages vs RCS vs SMS due to security and functional differences.
On the other hand, console generations often provide a hard cut-off for compatibility. You can’t always use previous gen accessories with a new console, and those accessories are usually only comparable with that console. I can’t play my Wii games on my switch, nor use the controllers and other accessories. This is kind of inherent to consoles in that they’re meant to be a consistent platform that allows developers to maximize performance by knowing that each console is going to be pretty much the same. With iOS though the software evolved from the idea of desktop software that runs on a variety of devices. Developers develop with the idea that their software will be used on devices with differing hardware and performance. It’s a completely different paradigm. With computers, people expect that the one they buy this year will be better than the one available last year, but they also don’t feel the need to buy every revision(aside specific performance heavy use cases), they decide on their own replacement schedule. That’s the paradigm that the iPhone came from, regular iterations, occasional major revisions, and long term support/backwards compatibility with previous models and accessories.
I feel like that’s a bad example as consoles tend to be household items rather than individual ones. Regular releases mean that people can choose their upgrade schedule and always have a recently released product available. Good example is cars, manufacturers release a new version of each model every year, but the differences are fairly minor. Then every 5-10 years they do a major revision to the model that’s a significant change. This way most people don’t feel put off when they buy a 2-3 year old model and a revision come out the following year, but a person can buy a new model after 5-10 years and feel like they got a significant upgrade from the previous one.


Apple does have a setting for regular, automatic, local backups. Though I wish they could do that while also automatically backing up to iCloud. My iCloud backup is under 5 but that’s partly because lots of stuff is already stored in iCloud. I think the real issue for a lot of people is when they have multiple devices, like work and personal phones and/or iPad or two, that all want to backup to that 5 GB. I always thought a compromise like the first 5 GB of a devices iCloud backup doesn’t count towards the iCloud storage. This solves the multiple device backups issue and still keeps a modest base amount of storage so people with just one device still have an incentive to purchase additional storage.


I use the iCloud Photo Library, and seems worthwhile to me, though my photo library isn’t huge and has lots of stupid work pics. Frees up my phone storage, still have access anywhere I’ve got internet access. Big thing to me though is backups, iCloud is my really essential data, e-mails, contacts, family photos. That gets automatically synced up to iCloud, back down to my iMac, and that iMac gets backed up to my UnRaid server and a Time Capsule. So without any input from me, all my photos get backed up independently, with redundancy and versioning as well as to the cloud. That’s a pretty neat system to me.


I heard there was a process for requesting additional data, but you have to actually pay for the 5 users and they’ll bump it a few TB every couple months on request. That’s from people reporting their experience with support, so it might not be totally consistent.
I kind of get it though, people hear “unlimited storage” and then don’t even make an effort to be efficient with that space, and just want to keep everything forever. There’s a real cost to that storage, and it’s higher than many think since it’s not just a single HDD like many would have sitting on their desk but a series of arrays/pools and all the related systems to ensure reliability and uptime. They probably did some calculation where 99% of users would be profitable even with their “unlimited storage” and eating it on the other 1% was a reasonable advertising cost. Over time that calculation changed and they had to update the service.


Presumably it was GSuite/Google Workspace. While they advertised unlimited storage if you paid for 5 accounts, it wasn’t really enforced so you could pay something like $20/month and get unlimited storage on G-drive. There was a daily cap on how much data can be moved, but that’s fine for hosting incremental backups like many that took advantage.
I’ve had a few different First Aid courses and the instructors all have slightly different reasoning. One argument for compression only is potential for passing disease mouth to mouth, the newer courses tend to teach this because sometimes people that don’t feel comfortable doing rescue breaths will fail to do CPR at all. Another is that in cases where you’ve witnessed the event, the blood is already fairly well oxygenated and if medical help has a good response time the benefits of breaths are minimal. The first is more about compression only CPR being better than nothing, breaths are still advised where the rescuer feels comfortable doing so. The second is pretty situational.


This is true in central Canada too. Heat pumps get pushed saying they put out 3 times as much heat as the energy they use, but electricity is 7x the cost of natural gas.


I’ve heard part of the issue is Qualcomm’s licensing is a percentage of the devices selling cost, so putting the same cellular chip in a MacBoom Pro costs a lot more than putting it in an iPhone. If Apple can make their own chips and doesn’t have to pay that fee it becomes a lot more affordable.
Yep, been a while since worked at a place like that, but there was definitely a crowed that would be there most days. This was mid 2000’s. Partly dried up when smoking indoors was banned, I think that was the last straw for a big part of the culture that was already drying up.