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Joined 1 year ago
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Cake day: June 20th, 2023

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  • Proprietary is a strong word IMO. Here’s the repo, it’s not FOSS, but it is source available.

    Yeah, that’s what I meant by “proprietary”. I guess having the source to look at is better than nothing, but it still leaves me uneasy. Their license lets them do anything they want (ignoring that - as it stands - their license is void due to the linkage with GPLv3 code, but they said they want to fix that). I have no idea what their plan is. I don’t think it is in their best interest to go the route they appear to be going. Having truly open source clients seems to be a selling point for quite a few customers. But what do I know…



  • I really hope that this is actually the case, but I am not very optimistic. This doesn’t seem to be a mistake. They intentionally move functionality of their clients to their proprietary SDK library. The Bitwarden person stated this in the Github issue and you can also check the commit history. Making that library a build-time dependency might actually have been a mistake. That does not change the fact, that the clients are no longer useful without that proprietary library going forward. Core functionality has been move to that lib. I really don’t care if they talk to that library via some protocol or have it linked at build time. I wouldn’t consider this open source, even if that client wrapper that talks to that library technically is still licensed under GPLv3.



  • It is really not just a packaging bug. If you read that comment of the Bitwarden person a little further, you’ll notice that he’s talking about that proprietary “SDK” library that they are integrating with their clients. Even if they manage to not actually link it directly with the client, but rather let the client talk to that library via some protocol - it doesn’t make the situation any better. The client won’t work without their proprietary “SDK”, no matter if they remove the build-time dependency or not.