• mindbleach@sh.itjust.works
    link
    fedilink
    arrow-up
    6
    ·
    1 year ago

    VR biplane combat sim, with heavy emphasis on your plane as a location and an object. A massive but oddly fragile thing you can walk around, on the grass, for a real sense of scale. The prop-shaft is eye-level and there’s another four feet of plane above that. It’s this massive ungainly thing you have to climb onto, and then into, before convincing it to leave the ground. All so you can push it to the edges of its capabilities versus other google-wearing maniacs doing much the same.

    The interwar period is just about ideal for the physicality of air combat. Speeds are comprehensibly low, while still blasting past anyone stuck on the dirt. The machine has a manageable number of controls, all bracingly direct, and you can watch the wings flex from whatever you ask of them. If you need to see ahead while taking off, you lean over the side.

    All of this is suitable for a sitting-and-standing VR experience. You probably don’t have access to enough room for a proper walkaround. But you should readily develop enough of a feel to do proper barnstorming.

    • Skua@kbin.social
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      It’d actually be hilarious to have this set in the era when the pilot’s handheld weaponry or even just throwing a goddamn brick at the other plane were viable tactics

      • mindbleach@sh.itjust.works
        link
        fedilink
        arrow-up
        2
        ·
        1 year ago

        It’d absolutely be an option. If nothing else, if you glance aside when you pass someone going the opposite direction, you are going to see the whites of their eyes and maybe a rude gesture. There’s every reason to let you twist in your chair and pop off with an old-timey revolver.

        But if you fire it through the props, you will be landing ahead of schedule.

    • grahamja@reddthat.com
      link
      fedilink
      arrow-up
      3
      ·
      edit-2
      1 year ago

      I am imagining the horrible graphics of Red Baron 3d (1998) played at a ludicrously crisp frame rate through VR goggles. The game had fast forward and play buttons because it took so long to fly over to the trenches or to ascend to a decent altitude. Solid idea though, it would be hectic with numerous biplanes dog fighting over France.

      Edit: there are youtube videos of players using VR headsets and flying biplanes on IL-2 Sturmovik: Flying Circus (2019).

    • vivadanang@lemm.ee
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      A biplane vr sim would be fun, there’s plenty of interactions to dive into, like adjusting the engines and clearing gun jams.

      I’ve long wanted a single person tank/artillery simulator and guess I’ll just have to build it. Something about choosing a target and ammo type, grabbing shells from stowage, opening the breech, slamming it home, driving a tank and standing in a cupula just have vr interaction fun written all over.