Owners of Sony's classic consoles, PlayStation and PlayStation 2, now have another option for replacing worn-out controllers – the 8BitDo "Retro Reciever." The Retro Receiver can make...
I remember finding out Ridge Racer V was using them when it was released, and as cool as it was, it just seemed rather pointless. Sensitivity margin was so thin you had to be quite delicate with it.
@MrScottyTay@Kaan
Though I remember one of the Gran Turismo games had an option to use the right analog stick up and down as an accelerator and break. It was tricky to master, but effective.
@MrScottyTay
It definitely was hard to get used to. But with Gran Turismo, it rewards precision. I was also a fan of games like Driver, that were more forgiving.
Silent Hill 2 has heavy and light attacks that are tied to the analog face buttons. You might be able to use a hold with digital mode but it would be slower
Yeah. Brook makes a good adapter that supports modern controllers, as well as the PS3, so you can still get those pressure sensitive buttons. I use mine all the time, PS2 is pretty much the only console I play anymore.
Does the brook allow pressure sensitive? I never actually got along to testing it properly when I used one cause I wasn’t really looking for it at the time. I do have the one previous to the current model though
Kinda pointless for ps2, unless used for a player 2 etc., Because of the lack of pressure sensitive buttons.
Barely any game uses them. And I think it’s only needed in MGS. So, far from pointless imo.
I remember finding out Ridge Racer V was using them when it was released, and as cool as it was, it just seemed rather pointless. Sensitivity margin was so thin you had to be quite delicate with it.
and almost all racing games or games with vehicles that use th face buttons for acceleration, think GTA, NFS, Gran Turismo
@MrScottyTay @Kaan
Though I remember one of the Gran Turismo games had an option to use the right analog stick up and down as an accelerator and break. It was tricky to master, but effective.
Yeah, I think most racers do that, very hard to get used to in my opinion, but definitely an option
@MrScottyTay
It definitely was hard to get used to. But with Gran Turismo, it rewards precision. I was also a fan of games like Driver, that were more forgiving.
The Ace Combat games used them for throttle, rudder and radar zoom level.
Silent Hill 2 uses it unfortunately.
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Silent Hill 2 has heavy and light attacks that are tied to the analog face buttons. You might be able to use a hold with digital mode but it would be slower
GTA3 as well
Though its rather pointless IMO
It makes me sad that this wasn’t carried forward. I feel like I’m the only person who actually enjoyed the pressure sensitivity.
Yeah. Brook makes a good adapter that supports modern controllers, as well as the PS3, so you can still get those pressure sensitive buttons. I use mine all the time, PS2 is pretty much the only console I play anymore.
yeah I use the brook adapter with PS3 controller which uses pressure sensitive buttons
Does the brook allow pressure sensitive? I never actually got along to testing it properly when I used one cause I wasn’t really looking for it at the time. I do have the one previous to the current model though
yes. make sure firmware up to date
PS2 had pressure sensitive buttons? No shit, I had no idea.